2019-05-31 23:45:29 +02:00
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package main
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import (
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"log"
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"strings"
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"time"
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"github.com/chilts/sid"
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"github.com/mattn/go-xmpp"
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)
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// Send a ping every 30 seconds after last successful ping to check if the MUC is still available.
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func pingMUC(client *xmpp.Client, botJid string, muc string, mucNick string) {
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var err error
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for {
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time.Sleep(30 * time.Second)
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// Send ping to own MUC participant to check we are still joined.
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ID, err = client.RawInformation(botJid, muc+"/"+mucNick, sid.Id(),
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"get", "<ping xmlns='urn:xmpp:ping'/>")
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if err != nil {
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log.Fatal("Error: Can't send MUC self ping: ", err)
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}
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pingSent = time.Now()
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pingReceived = false
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// Check for result IQ as long as there was no reply yet.
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2019-05-31 12:36:30 +02:00
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for (time.Since(pingSent).Seconds() < 10.0) && !pingReceived {
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2019-05-31 23:45:29 +02:00
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time.Sleep(1 * time.Second)
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2019-05-31 12:36:30 +02:00
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if pingReceived {
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2019-05-31 23:45:29 +02:00
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break
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}
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}
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// Quit if no ping reply was received.
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2019-05-31 12:36:30 +02:00
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if !pingReceived {
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2019-05-31 23:45:29 +02:00
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log.Fatal("MUC not available. pingMUC")
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}
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}
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}
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// Send a ping to the server every 30 seconds to check if the connection is still alive.
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func pingServer(client *xmpp.Client, server string, botJid string) {
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for {
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time.Sleep(30 * time.Second)
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// Send ping to server to check if connection still exists.
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err := client.PingC2S(botJid, strings.Split(server, ":")[0])
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if err != nil {
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log.Fatal("Error: Client2Server ping failed:", err)
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}
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}
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}
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